I believe I have confirmed a theory I have had for a while within regards to
the agent going offline because the Kaseya Agent service crashed/failed.
The symptoms are;
Agent goes offline but the computer is online.
Solution to resolve the issue is to stop the Kaseya Agent service, wait for
the service stop to time out and fail. Once the agent service stop has timed
out the service does stop and you can start the service once more.
Just before the agent goes offline an Event log EventID: 0, Source: Agentmon.exe
INFORMATIONAL Version=4.0 TID=5176 Content=Stats Exception
Client Bytes Sent:
Relay Bytes Sent:
LocalIp (IP Address
The computers that this issue has occurred on only appears to be computers
that my colleagues and I happen access via Live Connect just before the agent goes offline. And from information I gathered this morning it can be around 30min to an hour before the Live Connect session is established.
In versions 18.104.22.168 – 22.214.171.124 this issue was very common and would in most
cases happen repeatedly after the first failure, Kaseya support supplied the
version 126.96.36.199 agent and it appears to be less common however I’m now getting
another agent issue which is a topic for a different post.
What would be nice is if anybody else reading this with the above mentioned issue can try
and see if they also find that the agent crash/failure happened after a Live
Connect session was used. If you do please leave a comment as we might be able
to use it as proof to get the issue resolved once and for all.
We fortunately have not seen this issue. We are running v188.8.131.52 and usually the only errors we see are in the event logs when using KLC for the first time on an endpoint (KLC still works though). Have you opened a ticket with support?
Sure did that is how I got v184.108.40.206 (...Kaseya support supplied the version 220.127.116.11 agent...)
HardKnoX, i can confirm we also see agents (18.104.22.168) going offline sometimes after using KLC.
It mostly seems to be X64 servers.
I'm told the new 6.0.1 update is suppose to fix this issue.